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- # Microsoft Developer Studio Project File - Name="tests" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Console Application" 0x0103
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- CFG=tests - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "tests.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "tests.mak" CFG="tests - Win32 Debug"
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- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "tests - Win32 Release" (based on "Win32 (x86) Console Application")
- !MESSAGE "tests - Win32 Debug" (based on "Win32 (x86) Console Application")
- !MESSAGE
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- !IF "$(CFG)" == "tests - Win32 Release"
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- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
- # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /I "..\win32" /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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- # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\win32" /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libeay32.lib ssleay32.lib ws2_32.lib zlib.lib libssh2d.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /pdbtype:sept /libpath:"Debug" /out:"simple.exe"
-
- !ENDIF
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- # Name "tests - Win32 Release"
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- # Begin Source File
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- SOURCE=..\tests\simple.c
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